The character acts as a EA1 Assasin, he has knowledge of poisons and other covert methods.
Auctoritas (Spirit)
This power stops any Magic from working to directly change the character unless extra MPs are spent to overcome it. The area of effect is 3ft around the character.
DnD? spells are concidered to be simple ways to cast Nobilis style miracles. Spell Level 0 to 1 are assumed to have Penitration 0; Level 2 to 3: Pen 1; Level 4 to 5: Pen 2; Level 6 tp 7, Pen 3; Level 8 tp 9, Pen 4. Any spell much have a Penitration high than a characters Auctoritas to break through and ~magically~ affect the character.
Note: Auctoritas Power Level is equal to a Characters Spirit plus and SMPs spent on raising it as a continuius action.
Deadly (Gift: Creation)
The character can pick up any item (including weapons) and use it as a weapon with a +2 damage bonus.
Dwarf (Race: Creation)
Dark Vision, can see in total darkness as if it was overcast, in greys.
At home underground, gains no negatives for being underground. {Gains +1 on Mining skills}.
Dedicated to a perpose {when fixed on a goal the character gets +1 to solve the goal but can be -1 for other actions}.
Gargoyle (Anchor)
Monsterous Claws
Stone Skin (damage resistance)
Excellent Swimming and Climbing
Honrable (Flaw: Creation)
Will not attack or kill the innocent, and will always keep his word. The character can gain a tempary MP by not being able to close a plot line because his Honour gets in the way.
Lawful Evil (Allegiance: Alignment)
The character follows the Moral code of Lawful Evil. Lawful characters belive in a natural order of things and that there should be rules and regulations set by higher authorities. Evil characters tend to be self focused and not so woried about the effects of there actions on others. {NOTE players are not expect to follow this but can have a different PoV? on what it means to be this Alignment, just like political parties they cover a very broad range of values}